NEC was behind its competitors in terms of hardware with only 16 colors and no sound support and needed a way to regain control of the market. Thus came the erotic game. The first commercial erotic computer game, Night Life , was released by Koei in It became a hit, helping Koei become a major software company. In some of the early erotic games, the erotic content is meaningfully integrated into a thoughtful and mature storytelling, though others often used it as a flimsy excuse for pornography. Soon, new genres were invented:
Dating My Crush: Makeover
Dating sim - Wikipedia
Characteristics[ edit ] Screenshot from the original PC Engine version of Tokimeki Memorial illustrating the complex system of statistics standard of the genre. In a typical dating sim, the player controls a male avatar surrounded by female characters. The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue. The game lasts for a fixed period of game time, such as one month or three years. This gives the games more replay value, since the player can focus on a different girl each time, trying to get a different ending. Dating sims such as Tokimeki Memorial often revolve almost entirely around relationship-building, usually featuring complex character interactions and branching dialogue trees , and often presenting the player's possible responses word-for-word as the player character would say them. Dating sims such as Tokimeki Memorial, and some role-playing games with similar relationship based mechanics to the genre such as Persona , often give choices that have a different number of associated "mood points" which influence a player character's relationship and future conversations with a non-player character.